Allgäu Jump

Be the first on top of the mountain and leave your oppenents in the dirt

Towards the end of my studies, I collaborated with three peers on a group project to develop a game that fused elements of Doodle Jump and Super Smash Bros. In this multiplayer game, up to four players compete to scale a mountain by jumping on procedurally generated platforms, leveraging unique character abilities to outmaneuver opponents. My primary responsibility was designing the procedural algorithm for platform placement, ensuring each platform was accessible while maintaining a varied and interesting level design. Additionally, I contributed to creating the voxel-based background and debugging character abilities.